What AI CreatesAI Direction as a new senior craft dimension
AI does not only compress and amplify existing capabilities. It creates at least one new craft dimension: AI Direction, the craft of governing AI as a design collaborator. It is a dimension rather than a tool, because tools change every few quarters while the judgement required to direct them evolves more slowly.
It works through two sub-dimensions. Prompting as craft is producing inputs that yield useful output, which is more than technique. It combines a clear internal model of what “useful” means for the situation, a sense of what the current tooling can and cannot do reliably, the deliverable the output has to become, and the judgement to structure the input so the output lands usefully rather than merely plausibly. It becomes craft when the practitioner can explain why a particular prompt structure produced the outcome it did, and adjust on that basis when the tooling changes.
Curation as craft is reading AI output and deciding which to accept, which to reject, which to use as a starting point, and which to discard because its confidence is miscalibrated to its actual quality. This is where AI Direction becomes most recognisably a design craft: the judgement discipline from Chapter 3, now applied to outputs the practitioner did not personally produce.
It matures at Staff and above, because both sub-dimensions rest on prerequisites juniors do not yet have. Prompting craft requires a clear internal model of what “useful” means for a specific design decision, which comes from years of producing those decisions manually. Curation craft requires the felt-sense calibration (3.6) that tells shallow competence from genuine quality. A junior can use AI tooling to produce output. They cannot yet direct it with judgement, because they do not yet have the craft foundations against which direction works.